Own
Moderator
I'm not exactly against the new style of crafting, but would it be possible to change how crafting is handled slightly?
You still have player crafting, but in the menu all you have are a few basic recipes to start with. You gain additional batches of recipes as a bonus from sidequests, talking to NPCs, dug up from buried treasure or purchased from shopkeepers under the old Crafting menu, or a new one titled Recipes.
I believe this would go a long way in making the next thing the player can craft seem exciting - instead of seeing everything that can be crafted beyond that and knowing it's going to be replaced by something else you can craft sooner or later.
You still have player crafting, but in the menu all you have are a few basic recipes to start with. You gain additional batches of recipes as a bonus from sidequests, talking to NPCs, dug up from buried treasure or purchased from shopkeepers under the old Crafting menu, or a new one titled Recipes.
I believe this would go a long way in making the next thing the player can craft seem exciting - instead of seeing everything that can be crafted beyond that and knowing it's going to be replaced by something else you can craft sooner or later.