Own
Moderator
This only occured to me when looking at a Marino fight:
Vilya is slow, lumbering and packs a single, solid punch with a rare dash attack.
Marino is quick, nimble and does lesser damage over a series of combo attacks.
It would be interesting to see an Arcade Challenge that put two bosses in the same room, while dividing the number of floors by half. Or an Arena challenge. Which made me realize that a bunch of the other bosses have potential good synergy as well. Under the assumption of an Arcade Challenge:
Floor 1: Pillar Mountains, Vilya + Marino on the bridge.
Floor 2: Evergrind Forest, Gigaslime + a fully Elite The Zoo. Gigaslime damages enemies he lands on and the boar damages enemies he charges through. The boss practically kills itself.
Floor 3: Pumpkin Woods, Jumpking + Terrorweed. Perhaps without Scarecrow or Jumpkin adds. Dodging bats and spikes simultaneously while trying to kill the both of them and being knocked around by Terrorweed seems like a lovely challenge.
Floor 4: Flying Fortress, Gundam + Sentry in the middle, spawning enemies throughout the fight.
Vilya is slow, lumbering and packs a single, solid punch with a rare dash attack.
Marino is quick, nimble and does lesser damage over a series of combo attacks.
It would be interesting to see an Arcade Challenge that put two bosses in the same room, while dividing the number of floors by half. Or an Arena challenge. Which made me realize that a bunch of the other bosses have potential good synergy as well. Under the assumption of an Arcade Challenge:
Floor 1: Pillar Mountains, Vilya + Marino on the bridge.
Floor 2: Evergrind Forest, Gigaslime + a fully Elite The Zoo. Gigaslime damages enemies he lands on and the boar damages enemies he charges through. The boss practically kills itself.
Floor 3: Pumpkin Woods, Jumpking + Terrorweed. Perhaps without Scarecrow or Jumpkin adds. Dodging bats and spikes simultaneously while trying to kill the both of them and being knocked around by Terrorweed seems like a lovely challenge.
Floor 4: Flying Fortress, Gundam + Sentry in the middle, spawning enemies throughout the fight.