Archaeornithes
Green Slime
I am not sure how possible it is or how reasonable even, but I feel as though it would really add to the gameplay if enemies could evolve (not like "pokemon evolution" but as in "survival of the fittest" evolution.) For example, the more time you spend in Pillar Mountain hacking away at Green Slimes and Rabbies, the more resistant they become to physical damage in that area.
This effect would cause players to have to change around their builds and playstyles in order to continue to be effective in combat and would keep the combat feeling fresh. I am not suggesting that it gets to the point where it takes an hour to kill one slime, but where it would require an extra hit or two.
This effect would cause players to have to change around their builds and playstyles in order to continue to be effective in combat and would keep the combat feeling fresh. I am not suggesting that it gets to the point where it takes an hour to kill one slime, but where it would require an extra hit or two.