Own
Moderator
I think I finally figured out what the problem with Snowbuddy is:
He punishes you for letting him die by locking off a massive chunk of your total EP, crippling you for the rest of the fight by reducing the skills and spells you can cast. Which would be great if he had a ton of HP (or perhaps didn't take damage at all, but instead had 5-10 chunks of HP and lost 1 whenever taking any hit... that would actually make him survive decently vs Gundam Hands / Gundam and Phaseman Bullets) and power to go with it, but as it stands he dies all too easily. Especially in the middle of a bossfight.
When he dies not only are you out the investment of EP into him, but you're out every single skillpoint you put into him. You're at a huge disadvantage with your other skills.
So when he dies, could the EP you invested into him be temporarily refunded? Reviving him could require that you have the necessary Max EP to cast him again, to prevent people letting him die and then supercharging their Cloud or Shadowclone.
He punishes you for letting him die by locking off a massive chunk of your total EP, crippling you for the rest of the fight by reducing the skills and spells you can cast. Which would be great if he had a ton of HP (or perhaps didn't take damage at all, but instead had 5-10 chunks of HP and lost 1 whenever taking any hit... that would actually make him survive decently vs Gundam Hands / Gundam and Phaseman Bullets) and power to go with it, but as it stands he dies all too easily. Especially in the middle of a bossfight.
When he dies not only are you out the investment of EP into him, but you're out every single skillpoint you put into him. You're at a huge disadvantage with your other skills.
So when he dies, could the EP you invested into him be temporarily refunded? Reviving him could require that you have the necessary Max EP to cast him again, to prevent people letting him die and then supercharging their Cloud or Shadowclone.