Pharphis
Rabby
Honestly, I'd like something more to work towards (even if it's minor) to improve arcade mode experience. I think one way to try to improve this is to have the fish have a use other than selling: feeding an arcade-only pet.
Of course, you would want this pet to have some kind of reasonable cap for exp (say level 4 in a stat) but it would add an extra layer of incentive to keep playing the mode (I'm never going to reach 1 billion points total) with a bit of reward for the most hardcore players. It would still not be trivial to level up since you can only get so many fish in a run and it's not like you can grind the first floor for it, either.
Thoughts? Of course, it benefits those that have played more than others but that's already the case when it comes to other unlocks like starting weapon or boosted HP. At the very least, it adds the minor risk-reward decision of "do I sell this fish or do I use it for a slight permanent exp boost for my pet?"
Of course, you would want this pet to have some kind of reasonable cap for exp (say level 4 in a stat) but it would add an extra layer of incentive to keep playing the mode (I'm never going to reach 1 billion points total) with a bit of reward for the most hardcore players. It would still not be trivial to level up since you can only get so many fish in a run and it's not like you can grind the first floor for it, either.
Thoughts? Of course, it benefits those that have played more than others but that's already the case when it comes to other unlocks like starting weapon or boosted HP. At the very least, it adds the minor risk-reward decision of "do I sell this fish or do I use it for a slight permanent exp boost for my pet?"