BlueOnion439
Rabby
Well, I completely translated the game to Korean, but there is a problem.
Even if I create and compile Spritefont, the text shows up like (??? ???).
As I understand, this problem only happens on Captain Bone's head dialogues.
The example below:
The first one is LocalID : TaiMing_Shiidu_RefusalStyle01 text. Subfont is InMenuDescription.
Original Text is "Clever... yet I still refuse!". Nothing seems wrong, I think.
But the second one is LocalID : BonesBubbleAttacking04 text. Subfont is also InMenuDescription.
Original Text is "Walk the plank!". This time, it shows up as "?? ?? ? ???!".
I have deleted Spritefont and recreated it, but I don't think it helped.
I am using 'gulim' font, one of the default fonts for Korean desktop.
Even if I create and compile Spritefont, the text shows up like (??? ???).
As I understand, this problem only happens on Captain Bone's head dialogues.
The example below:
![20200226171907_1.jpg 20200226171907_1.jpg](http://secretsofgrindea.com/forum/data/attachments/2/2801-cc80323a46ebe256770926d28bc211cb.jpg)
![Cap02.PNG Cap02.PNG](http://secretsofgrindea.com/forum/data/attachments/2/2804-7d1875447c4eb6cfc38202e2530fea92.jpg)
The first one is LocalID : TaiMing_Shiidu_RefusalStyle01 text. Subfont is InMenuDescription.
Original Text is "Clever... yet I still refuse!". Nothing seems wrong, I think.
![20200226171914_1.jpg 20200226171914_1.jpg](http://secretsofgrindea.com/forum/data/attachments/2/2802-14a1d5612cd55afdbd6ff6b87cf4fc15.jpg)
![Cap01.PNG Cap01.PNG](http://secretsofgrindea.com/forum/data/attachments/2/2803-0eac40f72bd8ddbaa85e3d16ccbefe6d.jpg)
But the second one is LocalID : BonesBubbleAttacking04 text. Subfont is also InMenuDescription.
Original Text is "Walk the plank!". This time, it shows up as "?? ?? ? ???!".
I have deleted Spritefont and recreated it, but I don't think it helped.
I am using 'gulim' font, one of the default fonts for Korean desktop.