Own
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http://www.twitch.tv/fred_pixelferrets/v/30619578
Can someone mirror this to youtube? Before Twitch automatically purges it, I doubt it will be under Past Broadcasts for long.
Random things I pick up while I listen to the stream (I've had to listen to bits over a few days, it's a long stream, you've been warned ):
Fred wants to change Vilya so her attack is much, much more obvious, people often die the first time against her. Personally, I enjoy the Megaman-style of bosses where you're expected to die the first time analyzing it's moveset, then go in swinging round two. Dying to her also helps people learn that it's okay to die.
Fred wants there to be a quest to free the frozen fairy. Funny you should mention that, after the festival there's someone in the world with a pick and hammer who has some free time on her hands. Quest: Find someone who can carefully carve the frozen fairy free? (See how long it takes people to find the stonemason in Belmont's. Or Banc, the hammer-banger. Or why not both, taking turns on either side?)
Fred mentions Teddy didn't like the idea of Puzzle Perfect'ing the puzzles in the game. But he did mention a Tower of Puzzles that essentially functions like this. Awesome! Hopefully puzzles unlock in there to perfect like bosses do in the Hall of Memories. Get through the Toy Factory Treadmill under # secs / taking 0 damage, dodge a lengthier hallway of bullets from Flying Fortress, complete Pumpkin Woods puzzle in minimal moves, woohoo.
Fred wanted Luke to just carve through all the blocks in the puzzle in a rage, and has an animation for them. But Teddy likes the cutscene as it is. Why not save that animation for a future scene with Luke, where he's put up against the most complicated puzzle ever / a literally impossible one and hulks out from PTSD (Puzzle Traumatic Stress Disorder)? "No... not again... NOOOOO! *Smash, smash, smash, smash, smash*"
Fred mentions the issue of pacing. I think it would help pacing feel more natural if - after you meet Naniva - she didn't immediately join you but instead asked you to meet up with her tomorrow at dawn near the west city gate in Evergrind, or the park. Fade to black, you get a new day with you appearing on the city phaseplate. Mainly because going Gundam -> Marino -> Turn in Amalet -> Acquire Naniva -> Save Santa Fae happens without any passage of time. Making it feel like time is passing could help? I dunno.
Not mentioned in the stream, but it is it not possible to perfect block Queen Bee's projectiles back up at her, knocking her out of the air? She'd be slightly less tedious that way.
Fred mentions wanting fishing in Arcade to shrink with each successful catch. I agree. So long as the harder and harder bars don't give you wimps.
Not mentioned in the stream, but it seems like a missed opportunity to have you rummaging around Ivy's office and not have documents on other collectors laying around everywhere. It would be interesting to get a piece of backstory on Luke, Marino, etc. Something like "Junior Collector Luke. Notes: ???. Stats: STR ***** DEX ** INT * LUK *". Doesn't seem like there'd be another opportunity to learn backstory or other secret stuff on the other story characters.
Not mentioned in the stream, but man, Fred's dragon cutscene looks wicked. Why isn't there a Mirror of Memories in the Hall of Memories you can rewatch major cutscenes in? Winter's Defeat, Slan'Kerz Cave... those are the only major ones, huh?
Can someone mirror this to youtube? Before Twitch automatically purges it, I doubt it will be under Past Broadcasts for long.
Random things I pick up while I listen to the stream (I've had to listen to bits over a few days, it's a long stream, you've been warned ):
Fred wants to change Vilya so her attack is much, much more obvious, people often die the first time against her. Personally, I enjoy the Megaman-style of bosses where you're expected to die the first time analyzing it's moveset, then go in swinging round two. Dying to her also helps people learn that it's okay to die.
Fred wants there to be a quest to free the frozen fairy. Funny you should mention that, after the festival there's someone in the world with a pick and hammer who has some free time on her hands. Quest: Find someone who can carefully carve the frozen fairy free? (See how long it takes people to find the stonemason in Belmont's. Or Banc, the hammer-banger. Or why not both, taking turns on either side?)
Fred mentions Teddy didn't like the idea of Puzzle Perfect'ing the puzzles in the game. But he did mention a Tower of Puzzles that essentially functions like this. Awesome! Hopefully puzzles unlock in there to perfect like bosses do in the Hall of Memories. Get through the Toy Factory Treadmill under # secs / taking 0 damage, dodge a lengthier hallway of bullets from Flying Fortress, complete Pumpkin Woods puzzle in minimal moves, woohoo.
Fred wanted Luke to just carve through all the blocks in the puzzle in a rage, and has an animation for them. But Teddy likes the cutscene as it is. Why not save that animation for a future scene with Luke, where he's put up against the most complicated puzzle ever / a literally impossible one and hulks out from PTSD (Puzzle Traumatic Stress Disorder)? "No... not again... NOOOOO! *Smash, smash, smash, smash, smash*"
Fred mentions the issue of pacing. I think it would help pacing feel more natural if - after you meet Naniva - she didn't immediately join you but instead asked you to meet up with her tomorrow at dawn near the west city gate in Evergrind, or the park. Fade to black, you get a new day with you appearing on the city phaseplate. Mainly because going Gundam -> Marino -> Turn in Amalet -> Acquire Naniva -> Save Santa Fae happens without any passage of time. Making it feel like time is passing could help? I dunno.
Not mentioned in the stream, but it is it not possible to perfect block Queen Bee's projectiles back up at her, knocking her out of the air? She'd be slightly less tedious that way.
Fred mentions wanting fishing in Arcade to shrink with each successful catch. I agree. So long as the harder and harder bars don't give you wimps.
Not mentioned in the stream, but it seems like a missed opportunity to have you rummaging around Ivy's office and not have documents on other collectors laying around everywhere. It would be interesting to get a piece of backstory on Luke, Marino, etc. Something like "Junior Collector Luke. Notes: ???. Stats: STR ***** DEX ** INT * LUK *". Doesn't seem like there'd be another opportunity to learn backstory or other secret stuff on the other story characters.
Not mentioned in the stream, but man, Fred's dragon cutscene looks wicked. Why isn't there a Mirror of Memories in the Hall of Memories you can rewatch major cutscenes in? Winter's Defeat, Slan'Kerz Cave... those are the only major ones, huh?