Own
Moderator
So I've played a few games with 200+ ping in the past and have noticed this.
If I use any skill, there will be a small delay before the game actually permits me to use my skill. Sometimes it will act as if I charge up to bronze level when the animation happens.
Why is skill usage for players 2-4 activated host-side instead of client-side? It's extremely frustrating.
Because not only is your view of enemies 200+ off, your ability to use a skill against them is 200+ off as well, for a total of 400+ off. Basic attacks don't appear to have this delay in performing them.
If I use any skill, there will be a small delay before the game actually permits me to use my skill. Sometimes it will act as if I charge up to bronze level when the animation happens.
Why is skill usage for players 2-4 activated host-side instead of client-side? It's extremely frustrating.