[Gameplay] Teleports

Adviceowl

Green Slime
No pictures this time because they wouldn't really show much but found 2 bugs related to teleports. One being in the Flying Fortress where you activate the machine to make the fortress fly up. Now if you set a teleport to teleport platform when the Fortress isn't floating yet before activating the cutscene you can go back to the none floating fortress area. This doesn't really cause a softlock though since walking into the fortress will just make everything go back to normal where the Fortress is floating.

Other bug I found was that you can teleport out of cutscenes by placing a teleport to wherever, in a path where your character will either stand into the teleport right when the cutscene starts or walk into the teleport. It will then teleport you the platform you selected and the cutscene gets skipped, some of the cutscenes will still trigger when you walk into the rooms like boss battles, but activating the machines in the fortress will actually just skip the entire cutscene and they'll be activated. Kinda useful for speedruns I guess.
 

Adviceowl

Green Slime
Yeah but you can skip out of cutscenes which could put you in different places or rooms you can't teleport out of.
 
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