If I'm playing co-op with my buddy locally, using the double client hack, is there any chance of data loss when saving? Assuming I'm saving to slot 1 and hosting, and he's saving to slot 2.
I'd like to note it seems to save fine, but doesn't always sync well. Maybe make the game load the saves every time you go to that screen? We initially overwrote each-others characters but caught it before any damage was done.
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