I have been having a great deal of fun playing this game with a group of friends, but pretty much every session now we run into this familiar bug where my character starts doing 10 to 20 times the amount of damage they're supposed to be dealing with their melee attacks, going from 500 or so damage to over 9000 on a crit. In addition, my magic attacks start dealing a tiny fraction of their proper damage potential. This was novel at first, but it has really started to get in the way of playing the game the way I imagine it was intended to be played. I know this isn't the first time this issue has been reported, and from what I've read on other threads, it seems to be a result of frequent weapon switching. This would make sense, because out of my group of friends, this bug has only ever affected me, and I'm the only member of our group that has been going super try-hard in regard to switching to magic-focused weapons when casting spells, and physical weapons when using weapon skills. If that is in fact the cause of the glitch, I suppose the simple fix would be to stop swapping weapons, but I do think it adds an extra layer of complexity and fun to the game, and so I would very much like to see the bug fixed. In looking for info about this bug, I noticed all the other threads on the topic were from at least a few years ago, and so I was wondering if any new headway has been made toward resolving this issue.