Haxial
Green Slime
I just got done playing the demo for this game and I have to say that I am very impressed with this game. I can see why this game is getting such positive reviews on Steam and this game shows a lot of potential and promise. Keep in mind, as I write this post, I do not own the full game and if I am writing about something that has already been added to the game or if a mechanic is different from the demo as compared to the full version of the game then I apologize and feel free to correct me. With that being said, I have read all of the information provided on game put out by the devs on Steam and on their official website, as well as many reviews, and multiple forum posts. So, I think I understand the game, it's features, and the mechanics fairly well.
What I want to touch on in this post is something that I think can add a lot of depth and "feel" to the game. The one detail, a fairly small detail (a large task to implement, though, as I understand), that I found interesting to be left out is the developers decision to only allow customization of your head / headgear. Whereas in many newly developed RPGs (*good* RPGs - such as this one) the developers see the importance to the depth that character customization adds to a game. The two things that I think this game is lacking (as far as character customization is concerned) is allowing for different "armor" types to be equipped and shown on your character, and having your equipped weapon(s) be shown on your character.
I think this detail is important to a game like this because it creates a more meaningful relationship between the player and the in-game character. It is important to players to see a developing character that changes and reflects the player in-game. While you can see this development happen in the game, in terms of skills, I feel there is a lack of development showing (literally showing) on the character. Players want to see the new flaming sword they just spent 10 hours grinding for as they walk about; rather than only seeing it when they swing the sword. Players want to see some badass armor or outfit that they spent their entire day off collecting in order to reflect how much work was put in to find the armor; rather than everyone looking roughly the same.
Similarly, players often like to show off their items to other players: "What have you collected in Secrets of Grindea BRO?", asks my friend. Well how convenient, I needn't reply to my jabroni friend because he can see me wielding the Crimson Sword of Ultimate Chaos and Death in my very hands! Given that you ARE a collector in this game, what better way is there to show off the items that you have collected then to have loads of armor and weapons to choose from that appear on your character as you strut around?
Ultimately, this long post is designed to be seen by the devs as my feedback / suggestions. I think all weapons should be shown on the character as he / she walks throughout the land and fends off evil so to display the hard work each and every person has put into finding their gear. I also think that armor / alternate garb (clothing) would be a no-brainer; and this should also be displayed on the character to show off how baddass each individual is.
I have seen other posts on this forum referring to wishes of added armors and whatnot but I figure it doesn't hurt to bring it up again so the devs can see that the fans want it. I know there aren't a ton of weapons, currently, but I assume it is in your game plan to add more to the game as it progresses?
Moreover, this is an awesome game and I am likely to buy it in the future. I really enjoyed the demo and I look forward to what the game has in store for the future. What's more, if I see this post responded to by the devs or if I hear that these "features" may be added to future releases of the game I am most definitely going to purchase this game because that would show a level of dedication to the fans that most games lack in this era of gaming.
Thank you for reading my post,
Haxial
What I want to touch on in this post is something that I think can add a lot of depth and "feel" to the game. The one detail, a fairly small detail (a large task to implement, though, as I understand), that I found interesting to be left out is the developers decision to only allow customization of your head / headgear. Whereas in many newly developed RPGs (*good* RPGs - such as this one) the developers see the importance to the depth that character customization adds to a game. The two things that I think this game is lacking (as far as character customization is concerned) is allowing for different "armor" types to be equipped and shown on your character, and having your equipped weapon(s) be shown on your character.
I think this detail is important to a game like this because it creates a more meaningful relationship between the player and the in-game character. It is important to players to see a developing character that changes and reflects the player in-game. While you can see this development happen in the game, in terms of skills, I feel there is a lack of development showing (literally showing) on the character. Players want to see the new flaming sword they just spent 10 hours grinding for as they walk about; rather than only seeing it when they swing the sword. Players want to see some badass armor or outfit that they spent their entire day off collecting in order to reflect how much work was put in to find the armor; rather than everyone looking roughly the same.
Similarly, players often like to show off their items to other players: "What have you collected in Secrets of Grindea BRO?", asks my friend. Well how convenient, I needn't reply to my jabroni friend because he can see me wielding the Crimson Sword of Ultimate Chaos and Death in my very hands! Given that you ARE a collector in this game, what better way is there to show off the items that you have collected then to have loads of armor and weapons to choose from that appear on your character as you strut around?
Ultimately, this long post is designed to be seen by the devs as my feedback / suggestions. I think all weapons should be shown on the character as he / she walks throughout the land and fends off evil so to display the hard work each and every person has put into finding their gear. I also think that armor / alternate garb (clothing) would be a no-brainer; and this should also be displayed on the character to show off how baddass each individual is.
I have seen other posts on this forum referring to wishes of added armors and whatnot but I figure it doesn't hurt to bring it up again so the devs can see that the fans want it. I know there aren't a ton of weapons, currently, but I assume it is in your game plan to add more to the game as it progresses?
Moreover, this is an awesome game and I am likely to buy it in the future. I really enjoyed the demo and I look forward to what the game has in store for the future. What's more, if I see this post responded to by the devs or if I hear that these "features" may be added to future releases of the game I am most definitely going to purchase this game because that would show a level of dedication to the fans that most games lack in this era of gaming.
Thank you for reading my post,
Haxial
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