Search results

  1. Zekke

    [gameplay] Blink skipping

    Posted about this literally the first day Blink was on frontline lol You could probably do it by accident with season hydra if you were just using blink to travel around the room faster
  2. Zekke

    [bug] with blink and winters ice spikes

    You can also kind of cheese the train segment in Santa's Workshop and the gas-filled tunnels of Mt. Bloom with Blink. ..not to mention skipping the Season Hydra, but that one is a bug
  3. Zekke

    [Gameplay] [Frontline] Winter's Guard shield using old freeze mechanic.

    Not sure if it was intentional or not, but the Yeti's and Winter still use the old freeze as well.
  4. Zekke

    [Bug] The winter shield still uses the old freeze animation

    Already posted about this one ._.
  5. Zekke

    [Gameplay] [Frontline] Winter's Guard shield using old freeze mechanic.

    The Winter's Guard shield (the one that has a chance to freeze enemy if you perfect shield with it) is still using the old freeze mechanic despite it being changed in the newest patch.
  6. Zekke

    [Gameplay] Possible bug with frozen monkeys.

    Not sure if this is a bug or intentional, but when a monkey is frozen, and you hit him until he goes into the panic state that they do when their health is low, he becomes untouchable in the ice until he melts. Not game-breaking or anything, just kind of annoying to wait until they thaw each...
  7. Zekke

    The Big MINOR VISUAL Bug Collection Thread

    Blinking behind people! There's a load of people in the game you can blink behind that you normally couldn't walk behind. Here's the ones I've found. Note none of these actually let you skip parts of the game, they just appear that way.
  8. Zekke

    [Gameplay] Half Solve Puzzle in Puzzle World using Blink.

    You don't have to completely solve the first puzzle of Puzzle World. Just stand on the last plate and teleport through the door. When you re-enter it will automatically have all 4 statues in place. Kinda useless but here it is.
  9. Zekke

    The Big MINOR VISUAL Bug Collection Thread

    Blinking through the time warp things in Tai Ming causes a weird visual glitch. Can't time a screenshot of it, sorry.
  10. Zekke

    [Gameplay] Blink past Penta in Tai Ming.

    You can blink past the guy painting the fence in Tai Ming. As far as I can tell, doesn't really break anything, just let's you skip a cutscene or two and a small portion of Tai Ming. I should really make a section just for blink glitches. Sorry for spamming the forums D: Note: There are also...
  11. Zekke

    [Gameplay] Blink past guard in Tai Ming.

    In the first house you see when you go to Tai Ming, you can blink through the guard on the left before reaching the section of Tai Ming when you should go to the room he guards. As far as I can tell, getting the key early doesn't break anything though.
  12. Zekke

    [Gameplay] Teleport through Rock in Mt. Bloom with Blink.

    If you are actually on the quest (Rock is replaced with Steve once you begin the quest). You cannot teleport through Steve, meaning you have to still go get the Shroomie to scare him off. Sorry speedrunners.
  13. Zekke

    [Gameplay] Teleport through Rock in Mt. Bloom with Blink.

    This is a more major of a glitch than the other one. You can use blink to teleport past Rock in Mt. Bloom and skip to the gas-filled tunnels before the quest. Note, collecting the quest item before you are actually on the quest will leave you permanently stuck on the quest unless you reset Mt...
  14. Zekke

    [Visual] Clip through guy in Mt. Bloom with Blink.

    Minor glitch, doesn't really do anything but look weird. The guy in Mt Bloom who usually tries to charge you gold to pass can be teleported behind using blink. However, it doesn't actually put you into the next room. Edit: Putting the rest of these in the minor visual bug section.
  15. Zekke

    [Gameplay] Stuck in door at Santa's workshop using Blink.

    Walk about 2/3's up the first room where you normally fight presents and blink into the open door. You won't enter the next room, but the door will be closed on you. You can get out either by quitting or teleporting farther upwards and even farther out of bounds and then using a portal...
  16. Zekke

    [Gameplay] Skip the Season Hydra using Blink!

    Usually the season hydra cutscene triggers right before you reach the stairs on the right side of the main room while it's summer. However, you can use blink to teleport straight past the stairs, the cutscene won't trigger, and you can continue on through the temple without ever having to beat...
  17. Zekke

    [Gameplay] Frontline: Protect and Haste weren't removed properly.

    Deeeeeevs, you did refund skill points for the 2 spells as the patch notes said, but you didn't remove the actual spells. I still have them in my hotbar, and they're still usable. Although _string_not_found?!! (as they now read), doesn't actually do anything.... Edit: Someone beat me to it...
  18. Zekke

    [Visual] Spell/skill charge visual affect when not charging anything.

    If you use a phase plate while charging a skill/spell, the visual affect will stay until you go through a loading zone. This can be stacked for stylish results.
  19. Zekke

    [Visual][Gameplay] The BIG Out of Bounds & Clip Thread! Glitches

    PLANE BREAKING / Season Hydra Skip This is a major out of bounds glitch involving the gold tier of Piercing Dash. This allows you to SKIP the season hydra, clip through various obstacles, become untouchable, and get yourself permanently stuck on a quest in Mount Bloom. It all has to do with...
Top