For my studentical work i have crafted a AI trough evolution.
The main system is called Neat or the advanced one is hyper Neat
Currently it is doing a really shitty job on playing connect 4
But thats only cause the opponent is an algorithm called Min Max.
This algorithm checks all doable steps about their chance of winning and takes the best one.
Its pretty complex but i had quite fun creating it.
When im back ill explain how it works in general IF anyone has some interest
The Pictures of the AI's, their generatornetworks and the current best Game AI is checkable at
91.228.53.18
PS: The program is still learning so the pictures are updated each 15 Minutes.
I would love to build that system as mod for a SoG enemy
The main system is called Neat or the advanced one is hyper Neat
Currently it is doing a really shitty job on playing connect 4
But thats only cause the opponent is an algorithm called Min Max.
This algorithm checks all doable steps about their chance of winning and takes the best one.
Its pretty complex but i had quite fun creating it.
When im back ill explain how it works in general IF anyone has some interest
The Pictures of the AI's, their generatornetworks and the current best Game AI is checkable at
91.228.53.18
PS: The program is still learning so the pictures are updated each 15 Minutes.
I would love to build that system as mod for a SoG enemy