KalmTraveler
Rabby
Hey, so i tried Red King Slime now Multiples times, and for some reason i have a feeling this fight isnt fully Tested yet.
So this is our part, Challenge him and bring your Suggestions/Opinions to this tread where we can find out together how to kill this red pudding.
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For now he is Impossible, even with todays nerf.
For me an encounter is "Hard" when you get him at least to 50% and he uses some "Wrath of God Abillity" But we Tried as a 3 Man Troop with nearly every Skill Combination. And the Most we got him was 80% (The 80% Run Everyone had full live and nearly BIS Gear)
So you have 2 Options,
1) Try Solo (Wont use Stun) and maybe have a chance on killing him after 3 Weeks of Practice Grind.
2) Wait for Nerf. (Most Likely this, becouse i really doubt that even asians can beat him right now ^^)
Also Personal note.
There is Too much Slime in an too Small Area. If you cant move [or really slow] you cant avoid him long enough, so Magic is nearly useless here.
Melee is also not a good choice since you can only do effective dmg after every 3rd Jump Which also takes ages and in meantime everything is red and you get facerolled again.
Support Tree was never a good choice in Beta.
Something that i would like to see, to make him an worthfull enemy but also an fun/chalenging fight.
1) Increase Area of Fight and Decrease Red Slime on floor but give him something like enrage (especially for 2+ Players)
This wouldnt change Balancing Utilitys much and also gives a higher variety on possible kill specs.
2) We need some usefull Abilitys Against him.
This would need an hard change of abilitys and may mess up balance.
As suggestion would be something like Support Tree: 50 Mana 10 Sec Buff which negates Slime or something like that.
So this is our part, Challenge him and bring your Suggestions/Opinions to this tread where we can find out together how to kill this red pudding.
------------------------------------------------------------------------------------------------------------------------
For now he is Impossible, even with todays nerf.
For me an encounter is "Hard" when you get him at least to 50% and he uses some "Wrath of God Abillity" But we Tried as a 3 Man Troop with nearly every Skill Combination. And the Most we got him was 80% (The 80% Run Everyone had full live and nearly BIS Gear)
So you have 2 Options,
1) Try Solo (Wont use Stun) and maybe have a chance on killing him after 3 Weeks of Practice Grind.
2) Wait for Nerf. (Most Likely this, becouse i really doubt that even asians can beat him right now ^^)
Also Personal note.
There is Too much Slime in an too Small Area. If you cant move [or really slow] you cant avoid him long enough, so Magic is nearly useless here.
Melee is also not a good choice since you can only do effective dmg after every 3rd Jump Which also takes ages and in meantime everything is red and you get facerolled again.
Support Tree was never a good choice in Beta.
Something that i would like to see, to make him an worthfull enemy but also an fun/chalenging fight.
1) Increase Area of Fight and Decrease Red Slime on floor but give him something like enrage (especially for 2+ Players)
This wouldnt change Balancing Utilitys much and also gives a higher variety on possible kill specs.
2) We need some usefull Abilitys Against him.
This would need an hard change of abilitys and may mess up balance.
As suggestion would be something like Support Tree: 50 Mana 10 Sec Buff which negates Slime or something like that.