Own
Moderator
Probably the biggest problem with adding in support skills is that they require so many skill levels and charge levels of balancing. When realistically next to no one is going to devote five gold points into a support skill when the real aim of the game is killing enemies flashily. Support is there to support.
And really, support skills are only necessary because at a certain point you need a place to dump your excess skill points - after you get 3 attack skills you're sitting pretty comfy with a build.
If Protect operated like:
Uncharged: +DEF bonus to yourself.
Bronze Charge: More +DEF bonus to yourself and allies.
Silver Charge: More +DEF bonus to yourself and allies, plus the first instance of damage you take after casting Protect while Protect is active is halved.
That seems simple enough without having to worry about some epic gold charge to toss into the mix.
And really, support skills are only necessary because at a certain point you need a place to dump your excess skill points - after you get 3 attack skills you're sitting pretty comfy with a build.
If Protect operated like:
Uncharged: +DEF bonus to yourself.
Bronze Charge: More +DEF bonus to yourself and allies.
Silver Charge: More +DEF bonus to yourself and allies, plus the first instance of damage you take after casting Protect while Protect is active is halved.
That seems simple enough without having to worry about some epic gold charge to toss into the mix.