camelotcrusade
Rabby
Bought SoG last night and my friend and had a great time playing it for hours. Great job, guys! This game is something special.
After playing solo for a while I tried MP with a friend. We didn't last long in Arcade (and honestly, I don't think an endurance game will be our style) so we tried story mode next. It was fun (and we're going to play it more) but two things stood out to us as areas for improvement:
1. We'd like a way to share equal gold.
The reason is because the front-line player collects a lot more gold than the back-line player. I was a swordsman and he was a wizard and I had hundreds more gold than he did (gold drops where you kill stuff). I'd like a way to either automatically split the gold (i.e., we each get half) or failing have that a way to trade gold later.
2. We'd like to trade items, even if it's simply by dropping them on the ground
Similar to the "guy in front gets the gold" problem the guy in front gets all the monster drops, too. It wouldn't be a problem if we could just give each other what is needed for crafting or selling later.
Those two were the only big issues. Two other things I noticed were that a) I couldn't find a way to craft 20 sticks into a big stick even though the recipe says I can and b) after we finished killing the king slime in the arena I could not leave the award ceremony area but the other player (the host) could. I had to save and exit and rejoin the game to be able to access the rest of the town.
After playing solo for a while I tried MP with a friend. We didn't last long in Arcade (and honestly, I don't think an endurance game will be our style) so we tried story mode next. It was fun (and we're going to play it more) but two things stood out to us as areas for improvement:
1. We'd like a way to share equal gold.
The reason is because the front-line player collects a lot more gold than the back-line player. I was a swordsman and he was a wizard and I had hundreds more gold than he did (gold drops where you kill stuff). I'd like a way to either automatically split the gold (i.e., we each get half) or failing have that a way to trade gold later.
2. We'd like to trade items, even if it's simply by dropping them on the ground
Similar to the "guy in front gets the gold" problem the guy in front gets all the monster drops, too. It wouldn't be a problem if we could just give each other what is needed for crafting or selling later.
Those two were the only big issues. Two other things I noticed were that a) I couldn't find a way to craft 20 sticks into a big stick even though the recipe says I can and b) after we finished killing the king slime in the arena I could not leave the award ceremony area but the other player (the host) could. I had to save and exit and rejoin the game to be able to access the rest of the town.