The game deaded every time I start up the game and cant find an appdata file. I just bought the game and can't play it. I have tried many options. This is the event viewer error.
Application: Secrets Of Grindea.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.IO.FileNotFoundException
at <Module>.ImportXnaNativeMethod(Int32 ()*, SByte*)
at Microsoft.Xna.Framework.Content.NativeMethods.CreateDecompressionContext()
at Microsoft.Xna.Framework.Content.DecompressStream..ctor(System.IO.Stream, Int32, Int32)
at Microsoft.Xna.Framework.Content.ContentReader.PrepareStream(System.IO.Stream, System.String, Int32 ByRef)
Exception Info: Microsoft.Xna.Framework.Content.ContentLoadException
at Microsoft.Xna.Framework.Content.ContentReader.PrepareStream(System.IO.Stream, System.String, Int32 ByRef)
at Microsoft.Xna.Framework.Content.ContentReader.Create(Microsoft.Xna.Framework.Content.ContentManager, System.IO.Stream, System.String, System.Action`1<System.IDisposable>)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.String, System.Action`1<System.IDisposable>)
at Microsoft.Xna.Framework.Content.ContentManager.Load[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.String)
at SoG.DialogueSystem.Init(Microsoft.Xna.Framework.Content.ContentManager)
at SoG.Game1.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean)
at SoG.Program.Main(System.String[])
Application: Secrets Of Grindea.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.IO.FileNotFoundException
at <Module>.ImportXnaNativeMethod(Int32 ()*, SByte*)
at Microsoft.Xna.Framework.Content.NativeMethods.CreateDecompressionContext()
at Microsoft.Xna.Framework.Content.DecompressStream..ctor(System.IO.Stream, Int32, Int32)
at Microsoft.Xna.Framework.Content.ContentReader.PrepareStream(System.IO.Stream, System.String, Int32 ByRef)
Exception Info: Microsoft.Xna.Framework.Content.ContentLoadException
at Microsoft.Xna.Framework.Content.ContentReader.PrepareStream(System.IO.Stream, System.String, Int32 ByRef)
at Microsoft.Xna.Framework.Content.ContentReader.Create(Microsoft.Xna.Framework.Content.ContentManager, System.IO.Stream, System.String, System.Action`1<System.IDisposable>)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.String, System.Action`1<System.IDisposable>)
at Microsoft.Xna.Framework.Content.ContentManager.Load[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.String)
at SoG.DialogueSystem.Init(Microsoft.Xna.Framework.Content.ContentManager)
at SoG.Game1.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean)
at SoG.Program.Main(System.String[])
Last edited by a moderator: