Xinwahky
Green Slime
I am translating English to Vietnamese and when I open the translation tool after a long period of inactivity, I notice that the "Status" section is not correct, it says that the dialogues is 74.9% and the misc text is 120.3%? (I remember that in the past both were 30% lower).
I tried the open tool but it failed, it just showed a blank window and disappeared a few seconds later. Maybe during the period I wasn't using, something happened that led to this
And here's the content of the .NET Runtime error if you ask:
Application: Vocaloot Translate.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.IO.DirectoryNotFoundException
at System.IO.__Error.WinIOError(Int32, System.String)
at System.IO.FileStream.Init(System.String, System.IO.FileMode, System.IO.FileAccess, Int32, Boolean, System.IO.FileShare, Int32, System.IO.FileOptions, SECURITY_ATTRIBUTES, System.String, Boolean, Boolean, Boolean)
at System.IO.FileStream..ctor(System.String, System.IO.FileMode, System.IO.FileAccess)
at SoG.formMain.LoadSourceGod(System.String)
at SoG.formMain.InitLoad(System.String)
at SoG.formMain.PostGameInit()
at SoG.Game1.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean)
at Microsoft.Xna.Framework.Game.Run()
at SoG.Program.Main(System.String[])
And another:
Application: Misc Text Translator.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.IO.DirectoryNotFoundException
at System.IO.__Error.WinIOError(Int32, System.String)
at System.IO.FileStream.Init(System.String, System.IO.FileMode, System.IO.FileAccess, Int32, Boolean, System.IO.FileShare, Int32, System.IO.FileOptions, SECURITY_ATTRIBUTES, System.String, Boolean, Boolean, Boolean)
at System.IO.FileStream..ctor(System.String, System.IO.FileMode, System.IO.FileAccess, System.IO.FileShare, Int32, System.IO.FileOptions, System.String, Boolean)
at System.IO.FileStream..ctor(System.String, System.IO.FileMode)
at SoG.formMain.InitLoad()
at SoG.formMain.PostGameInit()
at SoG.Game1.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean)
at Microsoft.Xna.Framework.Game.Run()
at SoG.Program.Main(System.String[])
I tried the open tool but it failed, it just showed a blank window and disappeared a few seconds later. Maybe during the period I wasn't using, something happened that led to this
And here's the content of the .NET Runtime error if you ask:
Application: Vocaloot Translate.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.IO.DirectoryNotFoundException
at System.IO.__Error.WinIOError(Int32, System.String)
at System.IO.FileStream.Init(System.String, System.IO.FileMode, System.IO.FileAccess, Int32, Boolean, System.IO.FileShare, Int32, System.IO.FileOptions, SECURITY_ATTRIBUTES, System.String, Boolean, Boolean, Boolean)
at System.IO.FileStream..ctor(System.String, System.IO.FileMode, System.IO.FileAccess)
at SoG.formMain.LoadSourceGod(System.String)
at SoG.formMain.InitLoad(System.String)
at SoG.formMain.PostGameInit()
at SoG.Game1.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean)
at Microsoft.Xna.Framework.Game.Run()
at SoG.Program.Main(System.String[])
And another:
Application: Misc Text Translator.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.IO.DirectoryNotFoundException
at System.IO.__Error.WinIOError(Int32, System.String)
at System.IO.FileStream.Init(System.String, System.IO.FileMode, System.IO.FileAccess, Int32, Boolean, System.IO.FileShare, Int32, System.IO.FileOptions, SECURITY_ATTRIBUTES, System.String, Boolean, Boolean, Boolean)
at System.IO.FileStream..ctor(System.String, System.IO.FileMode, System.IO.FileAccess, System.IO.FileShare, Int32, System.IO.FileOptions, System.String, Boolean)
at System.IO.FileStream..ctor(System.String, System.IO.FileMode)
at SoG.formMain.InitLoad()
at SoG.formMain.PostGameInit()
at SoG.Game1.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean)
at Microsoft.Xna.Framework.Game.Run()
at SoG.Program.Main(System.String[])