Seasonne Enemy Card Effects

Considering I have in mind what the cards could be, here are my suggestions:

Frostling Rogue: When killing an enemy , they have a 5% chance to drop double the amount of money
Frostling Scoundrel: Increases speed by +2%.
Blue Slime: Your basic attacks have a 1% Chance to freeze the enemy (doesn't work on bosses)
Yeti: Your Basic Attacks do +5% Damage.
Gift & Present: [Not sure about this one]
 

GarlicJelly

Friendly Moderator (Formerly known as GoodStuff)
The gifts and presents could increase HP and Defence since they are really good at killing you. :p
 

Devenir

Green Slime
If you want to be cliché, the gifts could increase rare drops by like 2x. If you want to be creative, it could be like each hit has a 1% to drop the highest loot (or random loot) of the target's loot table.
 
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