Hi
Considering Ice and Fire oposite elements, it's a nonsense to think that a burning enemy would be slowed with ice at the same time.
Maybe if a slowed/frozen enemy gets a fire element skill, due to the high difference of temperature, the fire skill could be a critial hit. In the same way, a burning enemy that takes a ice damage would have the burning status consumed, would take a fixed amount of damage and the burning would be replaced by slowed/frozen.
Others skills could have special efects if combined:
- The plant summoned, when combined with a ice skill would get a little bigger, stronguer and faster for a period. The same effect could bee achieved by using a lightning skill at the plant (lightning = sun light).
- Ice nova in max lvl could leave a clone, which would taunt the monsters and once killed, would explode and freeze the nearby enemyes. this would leave enogh time to the player to cast a meteor or something like that.
Other skills combinations can be done! Just use the imagination!
Considering Ice and Fire oposite elements, it's a nonsense to think that a burning enemy would be slowed with ice at the same time.
Maybe if a slowed/frozen enemy gets a fire element skill, due to the high difference of temperature, the fire skill could be a critial hit. In the same way, a burning enemy that takes a ice damage would have the burning status consumed, would take a fixed amount of damage and the burning would be replaced by slowed/frozen.
Others skills could have special efects if combined:
- The plant summoned, when combined with a ice skill would get a little bigger, stronguer and faster for a period. The same effect could bee achieved by using a lightning skill at the plant (lightning = sun light).
- Ice nova in max lvl could leave a clone, which would taunt the monsters and once killed, would explode and freeze the nearby enemyes. this would leave enogh time to the player to cast a meteor or something like that.
Other skills combinations can be done! Just use the imagination!