Patch 0.599g
Summary: The race is on: official Steam Leardboards have arrived!
The Leaderboards are separated in four different categories, namely 1-4 Players. The top #3 single players, and the top teams will be displayed with portraits, while the rest will have to settle with their names! For those more interested in competing with their friends than the rest of the world, there's a Friends Only sorting option available.
There will likely be some cheating happening, and for now I want to see how the cheat detection is working. At some point I might implement an auto-ban for it but then the detection must be really robust in terms of false positives!
With the leaderboard addition we've made some changes to how scoring works. Before, you got "hard" grades that rounded down, so you needed double S to get a total rank of S. Now you get floating grades behind the scenes, meaning you can get a perfect S and a strong A and it will average out to an S. Also, we've added a fifth grading letter, "D" which awards no bonus points at all. Basically, the changes make it a bit easier to do well, but the scoring overall is actually more punishing.
If this patch seems to be reasonably bug free, I'll bring the Stable-players to the party in a few days/a week.
Additions
Summary: The race is on: official Steam Leardboards have arrived!
The Leaderboards are separated in four different categories, namely 1-4 Players. The top #3 single players, and the top teams will be displayed with portraits, while the rest will have to settle with their names! For those more interested in competing with their friends than the rest of the world, there's a Friends Only sorting option available.
There will likely be some cheating happening, and for now I want to see how the cheat detection is working. At some point I might implement an auto-ban for it but then the detection must be really robust in terms of false positives!
With the leaderboard addition we've made some changes to how scoring works. Before, you got "hard" grades that rounded down, so you needed double S to get a total rank of S. Now you get floating grades behind the scenes, meaning you can get a perfect S and a strong A and it will average out to an S. Also, we've added a fifth grading letter, "D" which awards no bonus points at all. Basically, the changes make it a bit easier to do well, but the scoring overall is actually more punishing.
If this patch seems to be reasonably bug free, I'll bring the Stable-players to the party in a few days/a week.
Additions
- The Steam leaderboards are live for Arcade Mode!
- In Arcade Mode, you can hold TAB after leveling up to access a quick level interface with your recently leveled skills
- More sounds! Smash, flamethrower and samurai spirit now got sounds, as well as some events in Arcade Mode
- Temple of Seasons has now gotten a proper, awesome Arcade Mode remix!
- A bunch of portraits have been updated
- Fixed a bug where Spirit Slash would stack bonus damage applied on each hit
- Winter's Winds + Ice Tremors combo has been tuned to have more consistent timings
- Floor scoring in Arcade Mode is now much more fluid - read the patch note forum thread for more info
- Fish now bites much faster in Arcade Mode, and the fishing event rooms have gotten decreased time
- You now get a silver skill point on all levels, even when you get gold points (works with old saves)
- Two instances of the same sound can no longer be played on the exact same frame, to prevent volume spikes
- Chickens in the Temple of Seasons will no longer escape their destiny to be herded (in Arcade Mode)
- The Phaseman arena should no longer have a weird magic barrier somewhere along the top
- The Sentry should now properly drop stuff when you defeat it in Arcade Mode
- The Pet Menu now pauses the game