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Azure Fang's latest activity
Azure Fang
replied to the thread
[Gameplay] Arcade - Green slimes spawn out of bounds after room completion
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Update: Had an instance of this on the third floor, but failed to get a picture. Conditions were similar: Lood escaped during room, but...
Mar 12, 2024
Azure Fang
replied to the thread
[Gameplay] Arcade - "Pet" recruitment minigame does not start - Multiplayer
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Update: Tested with another pet (Rabby) after getting a free Golden Carrot via Host's run of the quest. Same behavior: enemy approaches...
Mar 12, 2024
Azure Fang
posted the thread
[Gamneplay] Arcade - Perfect Guard Challenge Desync - Multiplayer
in
Bug Reports
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This one is pretty specific. On the fourth floor of arcade mode, in Perfect Guard challenge rooms, a desync can occur if - and only if -...
Mar 12, 2024
Azure Fang
replied to the thread
[Crash?] Infinite loading at the end of the Arcade mod
.
https://secretsofgrindea.com/forum/index.php?threads/gameplay-arcade-softlock-on-final-reward-in-multiplayer.9820/#post-29981 Swap to...
Mar 12, 2024
Azure Fang
posted the thread
[Gameplay] Arcade - "Pet" recruitment minigame does not start - Multiplayer
in
Bug Reports
.
This one only started after switching to frontline (1.01a). As client, trying to catch "pets" fails as client. When the player uses an...
Mar 11, 2024
Azure Fang
replied to the thread
[Gameplay] Arcade - Softlock on final reward in multiplayer
.
Just checking in to let you know 1.01a (frontline) did indeed fix this issue.
Mar 11, 2024
Azure Fang
posted the thread
[Gameplay] Arcade - Green slimes spawn out of bounds after room completion
in
Bug Reports
.
Seen this happen a few times. After completing a room, a seemingly immortal green slime can spawn out of bounds. Cloud summons will home...
Mar 10, 2024
Azure Fang
posted the thread
[Crash] Arcade - Crash after equipping pin
in
Bug Reports
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OS: Win10, both client and host Crash occurred on Client, not Host. Finished a three slime archery challenge on the first floor and...
Mar 10, 2024
Azure Fang
replied to the thread
[Gameplay] Arcade - Softlock on final reward in multiplayer
.
Thanks for the rapid replies and patch. Can't wait for my luck to kick in and find more stopping bugs to report. :naniva:
Mar 8, 2024
Azure Fang
replied to the thread
[Gameplay] Arcade - Softlock on final reward in multiplayer
.
Update: To test, we ran another run and replicated everything. It's worth noting that after a single town upgrade, even unrelated to...
Mar 7, 2024
Azure Fang
replied to the thread
[Visual][Gameplay] The BIG Out of Bounds & Clip Thread! Glitches
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Temple of Seasons - Multiplayer Only Came across this one as a freak accident. In the Temple of Seasons, in the "hub room" with the four...
Mar 7, 2024
Azure Fang
replied to the thread
[Gameplay] Arcade - Softlock on final reward in multiplayer
.
Yes. I do not remember who entered the portal first, though, if it matters.
Mar 7, 2024
Azure Fang
posted the thread
[Gameplay] Arcade - Softlock on final reward in multiplayer
in
Bug Reports
.
OS: Win10 (Client and Host) Possibly related factor: Client is significantly ahead of Host in progress. Client had two potion flasks...
Mar 7, 2024
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