Dinodinodude
Green Slime
I was grinding up some presents/gifts in the toy factory to get their cards (It was very chaotic)
and I kept getting hit by the bombs mid-attack. I just stuck to normal attacks and the spirit slash because my other attacks kept getting interrupted. If I'm not mistaken, there is no way in-game (as of writing this post) to counter-act that. But why not? Having an upgradable talent or a lateish-game card to counter-act flinching would be beneficial in many situations. If it were a talent, it would prevent flinching from attacks that take away below a certain % of your health, and that % would increase at higher levels. A card would simply negate any flinching when an attack is in progress (Or entirely).
and I kept getting hit by the bombs mid-attack. I just stuck to normal attacks and the spirit slash because my other attacks kept getting interrupted. If I'm not mistaken, there is no way in-game (as of writing this post) to counter-act that. But why not? Having an upgradable talent or a lateish-game card to counter-act flinching would be beneficial in many situations. If it were a talent, it would prevent flinching from attacks that take away below a certain % of your health, and that % would increase at higher levels. A card would simply negate any flinching when an attack is in progress (Or entirely).