Own
Moderator
I really like Robin's minigame, but I would like to see other ones in the future if it's at all possible. Some random ideas could be:
Guess Who - You're given a vague description of any one of the NPCs in the game. For example: 'Sweet and spooky' (Candy), 'Sweeping up a storm' (Broomie), 'Rhymes smong slimes' (The poet guy outside Startington). Or you could just have their name listed, if not descriptions of them. After the description/name pops up, 5-10 portraits whirl past the the front row of the minigame. You need to shoot the face icon that matches the person. Then two names / descriptions are given, 5-10 portraits on the second row that goes past after the first row is finished. Three for the final, using all three rows.
Splitter Slime - You have one giant slime bouncing off the walls of the shooting range in a set pattern, not bound to gravity but in perpetual motion. Shooting it causes it to divide into two smaller slimes which go in opposite directions. And so on, and so until the smallest version is popped. Slimes can bounce off of each other, making them trickier to hit.. The point of this shooting minigame could be to try and shoot as many of the bouncing slimes as possible or to wipe them all out with the arrows you're given within the time limit.
Guess Who - You're given a vague description of any one of the NPCs in the game. For example: 'Sweet and spooky' (Candy), 'Sweeping up a storm' (Broomie), 'Rhymes smong slimes' (The poet guy outside Startington). Or you could just have their name listed, if not descriptions of them. After the description/name pops up, 5-10 portraits whirl past the the front row of the minigame. You need to shoot the face icon that matches the person. Then two names / descriptions are given, 5-10 portraits on the second row that goes past after the first row is finished. Three for the final, using all three rows.
Splitter Slime - You have one giant slime bouncing off the walls of the shooting range in a set pattern, not bound to gravity but in perpetual motion. Shooting it causes it to divide into two smaller slimes which go in opposite directions. And so on, and so until the smallest version is popped. Slimes can bounce off of each other, making them trickier to hit.. The point of this shooting minigame could be to try and shoot as many of the bouncing slimes as possible or to wipe them all out with the arrows you're given within the time limit.