Okay, so I'm relatively new to the forums and don't particularly have the patience to sift through everything to find what I'm after so I had a few questions to ask about the gameplay.
First is in regard to the card system: first I'd just like to say I love the way you've done it, it's excellent and for my style of play (heavily reliant on sustained and passive abilities) I never have to worry about it. As of now, the most recent update (599h I think) I have all monster cards currently available to me and those from Seasonne and Season Temple have unwritten and/or unimplemented effects and I was wondering when you were going to work on those more.
Secondly is in regard to the passive me lee abilities and the large chunk of unused support powers, again, wondering when you were going to create and implement those in the game.
Third and lastly is: are the talents finalised? Because as a numbers guy, I've found that Genereal and Magic talents total 42 each whereas the melee abilities only total 38. Because these are my priority, (and I was already voicing several opinions) was wondering if these had any plans to be expanded or otherwise upgraded/improved upon.
If a Pixel Ferret could take the time to put answers to my queries that would be greatly appreciated otherwise it's all good, I'll find out when you release future updates. After all it's not an easy thing you've set yourselves to completing but I am definitely looking forward to playing the full version when you at last finish it and as a final praise to your work: you have yet another fan, I was hooked to this game before I even pre-ordered the game, while I was still playing the demo. So thanks for making the game.
First is in regard to the card system: first I'd just like to say I love the way you've done it, it's excellent and for my style of play (heavily reliant on sustained and passive abilities) I never have to worry about it. As of now, the most recent update (599h I think) I have all monster cards currently available to me and those from Seasonne and Season Temple have unwritten and/or unimplemented effects and I was wondering when you were going to work on those more.
Secondly is in regard to the passive me lee abilities and the large chunk of unused support powers, again, wondering when you were going to create and implement those in the game.
Third and lastly is: are the talents finalised? Because as a numbers guy, I've found that Genereal and Magic talents total 42 each whereas the melee abilities only total 38. Because these are my priority, (and I was already voicing several opinions) was wondering if these had any plans to be expanded or otherwise upgraded/improved upon.
If a Pixel Ferret could take the time to put answers to my queries that would be greatly appreciated otherwise it's all good, I'll find out when you release future updates. After all it's not an easy thing you've set yourselves to completing but I am definitely looking forward to playing the full version when you at last finish it and as a final praise to your work: you have yet another fan, I was hooked to this game before I even pre-ordered the game, while I was still playing the demo. So thanks for making the game.
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