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Green Slime
This is not something I consider a serious issue, but I thought I'd write up a short suggestion nevertheless. Can't hurt after all!
Currently the small popups when you loot an item (in the corner of the screen) pop up one at a time and then are pushed up by the next one and vanish shortly afterwards, it would be nice if looting multiples of an item made them linger and have a counter on the UI element tick up (Eg. "Crystal Crumbs x7") to indicate this to the player.
This alternative would be hopefully less cluttered than the current system whereby multiple popups occur for multiples of the same item and also avoids the player having to wait through the previously looted items popups to see their next item, as you can animate the counter incrementing very quickly whereas it would look odd if the popups flew by quickly.
As an attempt at illustrating this:
The current system is like this -
[Crystal Crumbs]
[Crystal Crumbs]
[Crystal Crumbs]
[Crystal]
[Crystal Crumbs]
I'm suggesting something like this -
[Crystal]
[Crystal Crumbs x4]
Currently the small popups when you loot an item (in the corner of the screen) pop up one at a time and then are pushed up by the next one and vanish shortly afterwards, it would be nice if looting multiples of an item made them linger and have a counter on the UI element tick up (Eg. "Crystal Crumbs x7") to indicate this to the player.
This alternative would be hopefully less cluttered than the current system whereby multiple popups occur for multiples of the same item and also avoids the player having to wait through the previously looted items popups to see their next item, as you can animate the counter incrementing very quickly whereas it would look odd if the popups flew by quickly.
As an attempt at illustrating this:
The current system is like this -
[Crystal Crumbs]
[Crystal Crumbs]
[Crystal Crumbs]
[Crystal]
[Crystal Crumbs]
I'm suggesting something like this -
[Crystal]
[Crystal Crumbs x4]