Patch 0.602a - The Cutscene Party!
Summary: Finally some sort of actual Story Mode progress! This update features the set of cutscenes that occurs after returning from the Temple of Seasons, a microboss encounter and the festive part of the festival!
The new content ends just before the final part of the quest, which we'll start working on now.
Frontline Notes
(SFX/Music) We haven't requested any sounds for this part, yet, which means a lot of stuff doesn't have their proper sounds! Same goes for music for the cutscene and the festival itself.
(Bonus Commands) You can type /dragonreset to reset the dragon cutscene and get to watch it again! This will also reset the festival quest.
/beereset should rewind the festival quest and let you respawn the queen bee by re-entering the zone where she spawns.
By typing /festivalreset while inside the festival you will immediately reload the zone with the progress cleared!
Feedback
As usual, you're very welcome to leave feedback on all parts of the update below! If you give feedback on the bee boss, please add what level you are and what build you're running so we can take that into consideration!
Additions
Summary: Finally some sort of actual Story Mode progress! This update features the set of cutscenes that occurs after returning from the Temple of Seasons, a microboss encounter and the festive part of the festival!
The new content ends just before the final part of the quest, which we'll start working on now.
Frontline Notes
(SFX/Music) We haven't requested any sounds for this part, yet, which means a lot of stuff doesn't have their proper sounds! Same goes for music for the cutscene and the festival itself.
(Bonus Commands) You can type /dragonreset to reset the dragon cutscene and get to watch it again! This will also reset the festival quest.
/beereset should rewind the festival quest and let you respawn the queen bee by re-entering the zone where she spawns.
By typing /festivalreset while inside the festival you will immediately reload the zone with the progress cleared!
Feedback
As usual, you're very welcome to leave feedback on all parts of the update below! If you give feedback on the bee boss, please add what level you are and what build you're running so we can take that into consideration!
Additions
- You can watch the set of cutscenes that happen after the second temple
- You can start a new mini-main quest, which can be nearly completed (stops before last part)
- The game no longer blows up for clients if they try to use the Flamethrower skill
- Post Seasonne enemy cards now properly state what they do
- Winter's boss HP string has been found!
- 'Switching' to English from English no longer crashes the game
- Giga Slime should no longer bug out terribly for clients sometimes
- Halloweeds should no longer try to snare solo players if Frosty Friends is active
- The Arcadia spawn point has been lowered a bit, hopefully fixing runs auto starting upon returning
- Undiscovered items in the Enemy Codex no longer show their discovered descriptions
- The new pet stat bonuses are now applied and displayed correctly
- Removed some references to Mana and MP in the pet menu, and replaced them with Energy and EP
- You should no longer be able to bug Marino by talking to him before he runs
- Amalets ravings before the boss battle no longers renders as gigantic in English
- The Arcade Mode Leaderboards should no longer occassionally stop finding new scores
- Marino, the Bossling and the Block no longer starts out wounded when fighting them in co-op
- Fixed a bug causing the game to crash when looking up achievements if Steam can't be reached
Last edited: