Own
Moderator
Is the art design of Secrets of Grindea moving to a more... I don't know the word. Plastic-y style?
I ask because the one on the left had some textured grain on the wood which made the houses look 'realer' and more wooden, whereas the one on the right uses very limited texture, brighter colors and pops out more. I think that's what the Pillar Mountains stone design was trying to do too - less detail, brighter colors, popping out, etc.
The wood on the houses used the same style of texture as the trees in SoG, seen here:
Are they getting updated to look more like the new style too?
I don't really have a preference for the old or new style and I'm not criticizing it, just noticing how distinctly the art design is being reworked. What inspired this?
I ask because the one on the left had some textured grain on the wood which made the houses look 'realer' and more wooden, whereas the one on the right uses very limited texture, brighter colors and pops out more. I think that's what the Pillar Mountains stone design was trying to do too - less detail, brighter colors, popping out, etc.
The wood on the houses used the same style of texture as the trees in SoG, seen here:
Are they getting updated to look more like the new style too?
I don't really have a preference for the old or new style and I'm not criticizing it, just noticing how distinctly the art design is being reworked. What inspired this?