I've noticed something while using Berserker Style in multiplayer, the skill seems to be visually bugged for anyone but the host! Along with this, something seems wonky about the way damage is dealt on the host client versus non-host clients!
Some evidence (thanks to the powers of Sandboxie):
(Gold Charge)
While that ridiculous attack might not be reflective of the actual damage a non-host will deal, it does seem that non-hosts deal more damage than hosts!
Evidence:
Now this could all just be in my head and have been caused by me launching the game in Sandboxie, directly from the steamapps/common/SecretsOfGrindea folder, but both characters are using the EXACT same setup. Even with the extra attack from Berserker Style the host character did not deal anywhere NEAR as much as the non-host.
Here's a single-player, fresh launch comparison of BOTH:
Something does not add up, again, maybe its just me, but I have no idea what else could be factoring in when these were freshly launched tests, using the exact same character, build, gear-set and skills. Sandboxie essentially just clones data from my hard-drive into a sandbox, so there's no reason anything should be modified from it either.
Interestingly I had noticed occurrences where my attack speed/crit rate would continuously rise as if I was stacking a ton of Berserker buffs on top of each other (except it would never wear off until I reconnected). However, I was unable to replicate this on a local connection, I only ever noticed it while playing with a friend who lives far away from me (I live in the US, East Coast, they were on the West Coast), and that was back around v0.610. I haven't noticed it since.
I can also confirm it affects all charges of Berserker Style:
(Bronze/Silver Charge)
EDIT: Also for reference, here's what both characters were using:
Some evidence (thanks to the powers of Sandboxie):
(Gold Charge)
While that ridiculous attack might not be reflective of the actual damage a non-host will deal, it does seem that non-hosts deal more damage than hosts!
Evidence:
Now this could all just be in my head and have been caused by me launching the game in Sandboxie, directly from the steamapps/common/SecretsOfGrindea folder, but both characters are using the EXACT same setup. Even with the extra attack from Berserker Style the host character did not deal anywhere NEAR as much as the non-host.
Here's a single-player, fresh launch comparison of BOTH:
Something does not add up, again, maybe its just me, but I have no idea what else could be factoring in when these were freshly launched tests, using the exact same character, build, gear-set and skills. Sandboxie essentially just clones data from my hard-drive into a sandbox, so there's no reason anything should be modified from it either.
Interestingly I had noticed occurrences where my attack speed/crit rate would continuously rise as if I was stacking a ton of Berserker buffs on top of each other (except it would never wear off until I reconnected). However, I was unable to replicate this on a local connection, I only ever noticed it while playing with a friend who lives far away from me (I live in the US, East Coast, they were on the West Coast), and that was back around v0.610. I haven't noticed it since.
I can also confirm it affects all charges of Berserker Style:
(Bronze/Silver Charge)
EDIT: Also for reference, here's what both characters were using:
Angel's Thirst
Winter's Guard
Spinsect Armor
Statue Mask
Summer Greaves
Two Lightning Gloves
Pet was level 10 with:
8% HP, 3% DMG, 4 SPD
Talents:
Lv.1 Adaptable
Max Tenacious
Max Last Stand
Max Surgeon
Max Brutality
Max Strength
Max Brawler
Max Second Wind
Max Backhander
Lv.1 Fencer
Winter's Guard
Spinsect Armor
Statue Mask
Summer Greaves
Two Lightning Gloves
Pet was level 10 with:
8% HP, 3% DMG, 4 SPD
Talents:
Lv.1 Adaptable
Max Tenacious
Max Last Stand
Max Surgeon
Max Brutality
Max Strength
Max Brawler
Max Second Wind
Max Backhander
Lv.1 Fencer
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