Smallsplat
Rabby
Idea Origins
On some weapons currently in Secrets of Grindea, they have bonus stats that Buff up an ability. I love this idea, but these weapons become redundant. You end up having to trade away the cool extra ability to keep up with the games damage. This idea is an idea to try and fix that, and add to the game.
The Idea
The idea is that you can attach a "Core" to weapon or shields. These Cores attach those extra abilities onto weapons. Core can drop off enemies as another drop, and be automatically attached to weapons that already have them.
Cores should also be able to be taken off, without penalty. They should not be consumed our Soul-bound to a weapon. Should be a simple equip on and off.
Graphic wise I was thinking like, a smaller circle in the equip menu attached to the weapon/shield. Mabey even have super-duper fancy partial effect
New ability Ideas
Kinda went for something kinda inventive with the ideas, However doing stuff like +damage or +Cast speed when X or whatever also works
Weapon Core - [Element] Core - Basic attacks increase your next [Element] Spell by X% per attack (Cap X%)
Weapon Core - Critical Core - Critical strikes increase [Something]
Weapon Core - Smash Core - Can summon 1 more Smash ball.
Weapon Core - Whirling Core - Using Whirlslash while Whirlslash is active re-casts it.
Shield Core - Blink Core - Blinking causes a perfect block on landing.
Shield Core - Nova Core - Perfect guards cause a small, harmless Ice Nova.
Shield Core - Stone Core - Your shield takes X% less damage.
Shield Core - Thorns Cote - Your shield returns X% of damage taken back to the attacker.
Idea's future potential
I'm thinking a fancy RNG system maybe that can have specific enemies drop a "Sealed Core", that can be Unsealed and have random effects on them. Something that gives players something they can grind for in the late game to perfect their build, or to be thrown in Arcade to try and push off-meta building.
Idk it could be cool
On some weapons currently in Secrets of Grindea, they have bonus stats that Buff up an ability. I love this idea, but these weapons become redundant. You end up having to trade away the cool extra ability to keep up with the games damage. This idea is an idea to try and fix that, and add to the game.
The Idea
The idea is that you can attach a "Core" to weapon or shields. These Cores attach those extra abilities onto weapons. Core can drop off enemies as another drop, and be automatically attached to weapons that already have them.
Cores should also be able to be taken off, without penalty. They should not be consumed our Soul-bound to a weapon. Should be a simple equip on and off.
Graphic wise I was thinking like, a smaller circle in the equip menu attached to the weapon/shield. Mabey even have super-duper fancy partial effect
New ability Ideas
Kinda went for something kinda inventive with the ideas, However doing stuff like +damage or +Cast speed when X or whatever also works
Weapon Core - [Element] Core - Basic attacks increase your next [Element] Spell by X% per attack (Cap X%)
Weapon Core - Critical Core - Critical strikes increase [Something]
Weapon Core - Smash Core - Can summon 1 more Smash ball.
Weapon Core - Whirling Core - Using Whirlslash while Whirlslash is active re-casts it.
Shield Core - Blink Core - Blinking causes a perfect block on landing.
Shield Core - Nova Core - Perfect guards cause a small, harmless Ice Nova.
Shield Core - Stone Core - Your shield takes X% less damage.
Shield Core - Thorns Cote - Your shield returns X% of damage taken back to the attacker.
Idea's future potential
I'm thinking a fancy RNG system maybe that can have specific enemies drop a "Sealed Core", that can be Unsealed and have random effects on them. Something that gives players something they can grind for in the late game to perfect their build, or to be thrown in Arcade to try and push off-meta building.
Idk it could be cool