Hi! Some of you probably at the very least heard parts of this, but overall, I'd like to see some major changes to turn the arcade mode into a full roguelite mode.
The aims for these changes are:
Increase run-by-run variety
Decrease run time
Increase build variety
Decrease difficulty of entry...
I think part of the problem with the current support skills is that they are too invisible. Yeah, you get a visual upgrade, and yeah, the buff icon appears, but it doesn't FEEL useful. More of a time-limited talent than a spell.
Suggestion for haste:
Change it to buffing an area. Imagine...
Gif Link: http://imgur.com/YjWFQK0
One boar charged into another boar charging, which bumped into me for damage >.<.
Not exactly sure if's bug or intended, but I sure am salty about it xD.
I found a couple bugs in the latest episode, but the videos are taking FOREVER to render since the renderer keeps crashing... I digress. Anyways, here are a couple screenshots documenting the bugs and a short explanation.
Tornado stuck on the outside of the map.
Card text showing up before...
A separate topic from the streamlining process, this one is a suggestion for the expansion of build types in Arcade mode.
Right now, levels 1-5 give you silver points and level 6 gives you one gold point, then level 7 gives you a silver point again.
What this essentially means is that you have...
This is something I actually mentioned several times during my arcade mode runs now, but just in case, I thought I'd write a post to make sure you guys got it :3.
Basically, leveling up in story mode is perfectly fine. It's exciting to go into the menu after grinding and spending that precious...
[Frontline 0.599c]
So I decided to hop on arcade mode to grind [ha] a little before restarting my arcade mode series but partway though, I got a crash. I thought, no big deal, so I just send in a crash report [via crash window] and reopen the game.
I went into the arcade mode with a randomized...
This is a thought that just crossed my mind, but I thought it was cool enough to share.
I think one thing that would really sell the coop aspect of the game is skill interactions.
For example, one person casting bees through a flamethrower will cause them to become burning bees. Or two people...
Just a quick report.
A bug I noticed when I rewatched my latest episode.
You can apparently purchase more healing than the amount of money you have, resulting in negative cash.
Hello everyone!
The name's IHeartPie and I own a small, indie games-focused channel over here: IHeartPieGaming.
I've been covering Secrets of Grindea for several months now and have tons of footage ranging from the entire story mode available at the moment to individual skill assessments in...
Hey!
The name's Jonathan, but more of you know me as IHeartPie from the channel IHeartPieGaming. I've been doing Grindea coverage on my YouTube channel for quite a while now and I loved every second of it! Grindea remains one of my most anticipated games and every patch just gets me more and...
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