Glimmer Sparks
Green Slime
I recently bought a game and launched it for the first time. But it didn't work out, when launch the game, the "THE GAME DEADED" window pops up
Version: 0.890b Steamy Hot Stable
Error: System.NullReferenceException: The object reference does not point to an instance of an object.
in SoG.Journal.HasMap (TreasureMapID enMapID) at (path) \ Entities \ Player \ PlayerView.cs: line 588
in SoG.Journal.GetCompletionOfLocation (Locations enLocation, Int32 & iCardsFound, Int32 & iDropsFound, Int32 & iSecretsFound, Int32 & iQuestsDone, Int32 & iFishFound, Int32 & iTotalCards, iTuTu & iTotalDrops, & Int32 & Boots Player \ PlayerView.cs: line 1058
in SoG.Journal.GetLocationCompletionInPercent (Locations enLocation, Boolean bOverrideUnlocks) at (path) \ Entities \ Player \ PlayerView.cs: line 651
in SoG.Journal.GetCompletionOfAllLocations () at (path) \ Entities \ Player \ PlayerView.cs: line 716
in SoG.Game1._GameSession_GetCompletionPercent () at (path) \ GameProgress \ GameSessionData.cs: line 1667
in SoG.Game1._MainMenu_PopulateCharacterSelect () at (path) \ States \ GlobalData.cs: line 1168
in SoG.Game1.LoadContent () at (path) \ Game1.cs: line 715
in Microsoft.Xna.Framework.Game.Initialize ()
in SoG.Game1.Initialize () in (path) \ Game1.cs: line 593 - FullScreen: No - NetworkRole: LocalOnly - MD5: 218761ec5a27ed7a76b7fcdc8f489052
What I must to do to fix it?
Version: 0.890b Steamy Hot Stable
Error: System.NullReferenceException: The object reference does not point to an instance of an object.
in SoG.Journal.HasMap (TreasureMapID enMapID) at (path) \ Entities \ Player \ PlayerView.cs: line 588
in SoG.Journal.GetCompletionOfLocation (Locations enLocation, Int32 & iCardsFound, Int32 & iDropsFound, Int32 & iSecretsFound, Int32 & iQuestsDone, Int32 & iFishFound, Int32 & iTotalCards, iTuTu & iTotalDrops, & Int32 & Boots Player \ PlayerView.cs: line 1058
in SoG.Journal.GetLocationCompletionInPercent (Locations enLocation, Boolean bOverrideUnlocks) at (path) \ Entities \ Player \ PlayerView.cs: line 651
in SoG.Journal.GetCompletionOfAllLocations () at (path) \ Entities \ Player \ PlayerView.cs: line 716
in SoG.Game1._GameSession_GetCompletionPercent () at (path) \ GameProgress \ GameSessionData.cs: line 1667
in SoG.Game1._MainMenu_PopulateCharacterSelect () at (path) \ States \ GlobalData.cs: line 1168
in SoG.Game1.LoadContent () at (path) \ Game1.cs: line 715
in Microsoft.Xna.Framework.Game.Initialize ()
in SoG.Game1.Initialize () in (path) \ Game1.cs: line 593 - FullScreen: No - NetworkRole: LocalOnly - MD5: 218761ec5a27ed7a76b7fcdc8f489052
What I must to do to fix it?