Own
Moderator
Walls - It's nice having a bunch of stuff to put on walls, but being unable to put them anywhere but on the back wall is a little bothersome. You run out of space fast. Having a 'wall' item you can place anywhere, and then place wall items on it, would be nice.
Special Effects - Anything you get from an achievement or quest feels like it should have some special property. Like the Slime Beanbag (Hitting it causes green slimes to drop down around it? Or causes giant slimeballs to fly out of it?), or the Red Fish (Talking to or hitting it causes random sound effects to play, ala Billy Big Mouth Bass?)
Secrets - People would tinker with housing much more if there were more secrets to be found by plunking down items and interacting with them. Whether it be inspecting either of the two monitors you can place in your house for some easter egg, or hidden items like inspecting the cherryblossom tree item to get something that peppers cherryblossom petals down around you.
Redundancies - There's a purple mushroom and a blue mushroom, identical save the color. Why are these seperate items? There's already a left/right toggle for many others items in different styles.
Variations - It's difficult to tell which items have a variation at a glance. Maybe add '# variations' to the end of the description of each one with variations?
Housing Item Category - There are more than enough of these to warrant their own listing in the bag menu now, right? Along with Crafting items, since they have their own visual tag too.
Chairs - Chairs can face left, right and down, but not up?
Sleeping - We've got beds now, being able to sleep would provide some interesting options after the screen fades to black. Where you see strange scenes in the darkness using current animations already seen in the game based on our current story progress. Ex: Luigi trimming Power Flower down to nothing, Gigaslime/Autumn Knight/Spinsect twirling around one another, Zhamla's laughter echoing in complete darkness for a short time. Alternatively, bits of dialogue from Bag, Bishop or an unknown figure relating to what's happening in the story displaying.
Figurines/Plushies - It might be nice if every enemy dropped a 'figurine' of themselves at a low, low chance, that didn't contribute to game completion. Or if certain enemies did. Displaying Season Knight figurines or a Phaseman figurine in the house would be neat. I am curious what current plushies are for if not housing items.
Expansion - I can think of two ways to add housing expansions that I would enjoy. First being, the more you pay, the wider/taller you can make your house, getting increasingly expensive. But one gigantic room is a bit hard to fill and dull, expesically given how few things you can put along the bottom wall since most things face down. The other is letting the player buy different rooms that they can connect together by little hallways, like Tetris blocks of many different sizes. Example:
Shaping our rooms - Sometimes you don't need all the space in a room, leaving you with a bunch of empty space. This could be fixed by offering a non-walkable, infinitely-numbered, resizeable pitch black 'rug' to players. Just drag it in a room wherever necessary to better shape it. Maybe place a wall along the bottom of where the 'rug' ends? (I'm not sure how walls are coded, if they have to be along the top for items to be placed. If so, just don't have items placeable on these fake walls?)
Overlays - Like I suggested for Arcadia. A tab that changes an overlay in your house. Confetti, cherryblossom petals, snowflakes, etc.
Exterior - Being able to change the exterior of or house to a style similar to Startington, Evergrind or Tai Ming would be nice. We kind of blend in at the moment.
Items I'd like to see added -
Mirrors and Phaseplates, for wacky teleportation hijinks. You'd probably have to make people auto-splat after 10 seconds back to their original phaseplate to avoid softlocking.
Festival Pack - Balloons, the big torches, the cardboard cutouts, volcano decoration.
Graves.
Seasonne - Snowmen, igloos, decorations around the Bossling's hut.
Flying Fortress - Pecko nests, cyber jars crafted from our shards, mossy/broken pillars, the little electrical crackly crystals.
Startington - The grandfather clock in our house.
Evergrind - Sword bush, shield bush, fountains, benches, arrow target (5k prize from Robin?)
Season Temple - Shallow water, as a resizeable rug or floor.
Chests - Normal, Flying Fortress and Tai Ming.
And, I don't know how feasible this is, but some way to display rare items? Like on tables, or picture frames. Maybe an NPC who makes house-able decorative copies of a few select items.
Special Effects - Anything you get from an achievement or quest feels like it should have some special property. Like the Slime Beanbag (Hitting it causes green slimes to drop down around it? Or causes giant slimeballs to fly out of it?), or the Red Fish (Talking to or hitting it causes random sound effects to play, ala Billy Big Mouth Bass?)
Secrets - People would tinker with housing much more if there were more secrets to be found by plunking down items and interacting with them. Whether it be inspecting either of the two monitors you can place in your house for some easter egg, or hidden items like inspecting the cherryblossom tree item to get something that peppers cherryblossom petals down around you.
Redundancies - There's a purple mushroom and a blue mushroom, identical save the color. Why are these seperate items? There's already a left/right toggle for many others items in different styles.
Variations - It's difficult to tell which items have a variation at a glance. Maybe add '# variations' to the end of the description of each one with variations?
Housing Item Category - There are more than enough of these to warrant their own listing in the bag menu now, right? Along with Crafting items, since they have their own visual tag too.
Chairs - Chairs can face left, right and down, but not up?
Sleeping - We've got beds now, being able to sleep would provide some interesting options after the screen fades to black. Where you see strange scenes in the darkness using current animations already seen in the game based on our current story progress. Ex: Luigi trimming Power Flower down to nothing, Gigaslime/Autumn Knight/Spinsect twirling around one another, Zhamla's laughter echoing in complete darkness for a short time. Alternatively, bits of dialogue from Bag, Bishop or an unknown figure relating to what's happening in the story displaying.
Figurines/Plushies - It might be nice if every enemy dropped a 'figurine' of themselves at a low, low chance, that didn't contribute to game completion. Or if certain enemies did. Displaying Season Knight figurines or a Phaseman figurine in the house would be neat. I am curious what current plushies are for if not housing items.
Expansion - I can think of two ways to add housing expansions that I would enjoy. First being, the more you pay, the wider/taller you can make your house, getting increasingly expensive. But one gigantic room is a bit hard to fill and dull, expesically given how few things you can put along the bottom wall since most things face down. The other is letting the player buy different rooms that they can connect together by little hallways, like Tetris blocks of many different sizes. Example:
Shaping our rooms - Sometimes you don't need all the space in a room, leaving you with a bunch of empty space. This could be fixed by offering a non-walkable, infinitely-numbered, resizeable pitch black 'rug' to players. Just drag it in a room wherever necessary to better shape it. Maybe place a wall along the bottom of where the 'rug' ends? (I'm not sure how walls are coded, if they have to be along the top for items to be placed. If so, just don't have items placeable on these fake walls?)
Overlays - Like I suggested for Arcadia. A tab that changes an overlay in your house. Confetti, cherryblossom petals, snowflakes, etc.
Exterior - Being able to change the exterior of or house to a style similar to Startington, Evergrind or Tai Ming would be nice. We kind of blend in at the moment.
Items I'd like to see added -
Mirrors and Phaseplates, for wacky teleportation hijinks. You'd probably have to make people auto-splat after 10 seconds back to their original phaseplate to avoid softlocking.
Festival Pack - Balloons, the big torches, the cardboard cutouts, volcano decoration.
Graves.
Seasonne - Snowmen, igloos, decorations around the Bossling's hut.
Flying Fortress - Pecko nests, cyber jars crafted from our shards, mossy/broken pillars, the little electrical crackly crystals.
Startington - The grandfather clock in our house.
Evergrind - Sword bush, shield bush, fountains, benches, arrow target (5k prize from Robin?)
Season Temple - Shallow water, as a resizeable rug or floor.
Chests - Normal, Flying Fortress and Tai Ming.
And, I don't know how feasible this is, but some way to display rare items? Like on tables, or picture frames. Maybe an NPC who makes house-able decorative copies of a few select items.