MrChocodemon
Handsome Moderator
Even after 100 hours of play and some revisions to the UI I lose focus from time to time.
I guess it is the fact that every element is either yellow or brown (/gold) that nothing really stands out.
Yes I can see where I am with the "cursor", but I sometimes lose my position if I am not paying to much attention.
What follows is a 'paint' example of what small improvements might be acceptable. (I know this looks horrible. This is just an example of what I want to convey.)
Alternative where backgrounds are not grey but less saturated and the grey/silver borders exists
Original to compare
I guess it is the fact that every element is either yellow or brown (/gold) that nothing really stands out.
Yes I can see where I am with the "cursor", but I sometimes lose my position if I am not paying to much attention.
What follows is a 'paint' example of what small improvements might be acceptable. (I know this looks horrible. This is just an example of what I want to convey.)
- "Silver" outlines as contrast to the "Gold" even for the top icons and the left navigation menu
- Grey backgrounds for non-selected elements (or other, but not brown in brown)
- Bee monster background lifted from a grey-ish blue to a more sky-blue to further emphasise the difference
- Bee card background lifted from the brown that nearly other menu item has to a sunnier brown
- Left Navigation Menu now has a selector on both sides
Alternative where backgrounds are not grey but less saturated and the grey/silver borders exists
Original to compare